We develop serious games
But in a fun way! In order to create entertaining interactive media that captures the attention of the audience, we create games with unique gameplay, as well as a high conceptual and artistic value.
The team has already worked with some of the key players in the international game industry including Ubisoft and Disney and is also responsible for self-publishing a game which generated 2 Million Downloads and became 5th best reviewed iPhone game in 2011 on metacritic.com. The team was also rewarded with prizes like the German Developer Award, the German Computer Games Award, the Red Dot Design Award and many more.
Our areas of expertise
We love stories. We produce storyworlds for kids, immersive learning portals for major international corporations as well as museum installations including AR/VR worlds. Participation, interactivity and a highly professional artwork are always in focus.
We create emotional brands and design storydriven content with excellent design and tailor-made solutions. Through cross- and transmedia concepts we align all platforms and target groups. In addition we use design workshops to produce digital communication concepts and workshops for knowledge enhancement.
Reality meets technology. Mixed Reality, AR/VR are the new keywords, where we offer consulting, conception, contend production and realizations. We create new and immersive worlds with 360° and AR/VR experiences. This includes Real-Life 360° content as well as CGI mono and stereoscopic 3D.
We develop simulation games for education, research, science and the industry.
Creative interactions bundled with extraordinary storytelling. We implement interactivities into exhibitions in a way, that the user get immersive experiences. Whether in a museum, fairs or events in general. Therefor we use the latest technologies and fascinating content, which we combine at the highest level.
Commissioned Projects A - Z
We are working on creating a complete list of our projects. For now you can find out more about the projects here